This was an attempt to contrast the black and whites of a dark volumetric lighting setting with the bright colors of the phoenix.
My only hesitation here is that I have really started to notice how much variation monitors have in displaying colors and the effect that has in highly saturated images; some artwork that looks great on my screen doesn't come off nearly as well on others. Ah well, you can't please all of the people all of the time.
Rendered in DAZ Studio 4.6 Pro, used three light sources and a volumetric camera.
Color saturation and flames added in Photoshop.